Xamarin with Visual Studio Training
Xamarin with Visual Studio Training
Order this unique Xamarin App Development with Visual Studio E-Learning Training online, 1 year 24/7 access to rich interactive videos, progress through reporting and testing.
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Xamarin with Visual Studio E-Learning
Order this unique E-Learning Xamarin with Visual Studio course online, 1 year 24/7 access to rich interactive videos, voice, progress monitoring through reports.
Xamarin software enables the development of cross-platform mobile applications using C#. This path covers creating separate native Android and iOS projects that can share code within a cros-platform solution and the path also covers using Xamarin.Forms to create a single solution from scratch for different platforms.
Course content
Building a Xamarin.Android Project
Course: 31 Minutes
- Course Introduction
- Overview of Xamarin and Cross-Platform Development
- Creating a Basic Xamarin.Android Application
- Using an Android Emulator
- Specifying a Layout Type
- Configuring Controls with the Android Designer
- Basic Functionality for Xamarin.Android UI Elements
- Enabling Touch in a Xamarin.Android Project
iOS Application Development Requirements
Course: 8 Minutes
- Xamarin.iOS for Visual Studio Requirements
- Connecting Visual Studio and Mac OS X Xamarin Services
Creating an iOS Project
Course: 10 Minutes
- Creating an iOS Project
- Working with the iOS Designer and Storyboards
Creating the iOS UI
Course: 25 Minutes
- Adding Controls to an iOS UI
- Coding Basic Functionality for iOS Controls
- Enabling Touch in a Xamarin.iOS Project
- Working with iOS Layout Settings
- Debugging and Using an iOS Emulator
Working with Resources
Course: 16 Minutes
- Resources in a Xamarin.Android Project
- Resources in a Xamarin.iOS Project
- Using Reflection to Identify Resources
- Optimize Reflection with Caching
Components and Nugets
Course: 8 Minutes
- Using the Xamarin Component Store
Including a NuGet in a Project
Practice: Xamarin Android and iOS Projects
Course: 15 Minutes
- Exercise: Cross-Platform Solutions
Building a Xamarin.Android Project
Course: 31 Minutes
- Course Introduction
- Overview of Xamarin and Cross-Platform Development
- Creating a Basic Xamarin.Android Application
- Using an Android Emulator
- Specifying a Layout Type
- Configuring Controls with the Android Designer
- Basic Functionality for Xamarin.Android UI Elements
- Enabling Touch in a Xamarin.Android Project
iOS Application Development Requirements
Course: 8 Minutes
- Xamarin.iOS for Visual Studio Requirements
- Connecting Visual Studio and Mac OS X Xamarin Services
Creating an iOS Project
Course: 10 Minutes
- Creating an iOS Project
- Working with the iOS Designer and Storyboards
Creating the iOS UI
Course: 25 Minutes
- Adding Controls to an iOS UI
- Coding Basic Functionality for iOS Controls
- Enabling Touch in a Xamarin.iOS Project
- Working with iOS Layout Settings
- Debugging and Using an iOS Emulator
Working with Resources
Course: 16 Minutes
- Resources in a Xamarin.Android Project
- Resources in a Xamarin.iOS Project
- Using Reflection to Identify Resources
- Optimize Reflection with Caching
Components and Nugets
Course: 8 Minutes
- Using the Xamarin Component Store
- Including a NuGet in a Project
Practice: Xamarin Android and iOS Projects
Course: 15 Minutes
- Exercise: Cross-Platform Solutions
Language | English |
---|---|
Qualifications of the Instructor | Certified |
Course Format and Length | Teaching videos with subtitles, interactive elements and assignments and tests |
Lesson duration | 4:24 Hours |
Progress monitoring | Yes |
Access to Material | 365 days |
Technical Requirements | Computer or mobile device, Stable internet connections Web browsersuch as Chrome, Firefox, Safari or Edge. |
Support or Assistance | Helpdesk and online knowledge base 24/7 |
Certification | Certificate of participation in PDF format |
Price and costs | Course price at no extra cost |
Cancellation policy and money-back guarantee | We assess this on a case-by-case basis |
Award Winning E-learning | Yes |
Tip! | Provide a quiet learning environment, time and motivation, audio equipment such as headphones or speakers for audio, account information such as login details to access the e-learning platform. |
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