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108770254 SKU 108770254

Programming in C++ (version 20) Training

108770254 SKU 108770254

Programming in C++ (version 20) Training

188,00 227,48 Incl. tax

Programming in C++ (version 20) Training Award-winning E-Learning course Extensive interactive videos with spoken text Certified teachers Practical exercises Certificate.

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Programming in C++ (version 20) E-Learning

C++ is still a powerful programming language, despite the advent of various modern languages. Learning C++ enables the learner to easily perceive the most trending programming languages The Programming C++ LearningKit facilitates the learners to understand the functional programming model and Object-oriented programming model and to identify which model to apply under what circumstances. Each learning path presents adequate chances for writing programs and identifying & fixing errors. This LearningKit is a blend of all the fundamentals and the new features of C++. The intent here is to provide the learners with all the most crucial information in one place to write correct, portable, professional-quality code.

This LearningKit with more than 56 hours of learning is divided into three tracks:

Course content

TRACK 1: GETTING STARTED WITH C++

In this track, the focus will be on the fundamental features of the C++ programming language.
Courses (20 hours +):

Fundamentals of C++: Getting Started

Course: 1 Hour, 30 Minutes

  • Course Overview
  • C++ Introduction
  • Principles of C++ Code Execution
  • C++ Code Principles
  • C++'s Compilation Process
  • C and C++ Differences
  • Exploring Features of C++ and Its Compilers
  • Setting up the G++ Compiler
  • Executing C++ on Windows
  • Setting up C++ on Mac
  • Running C++ Code with a Build
  • Printing Text Using C++
  • Course Summary

Fundamentals of C++: Using Variables & Datatypes

Course: 1 Hour, 38 Minutes

  • Course Overview
  • Introducing C++ Variables
  • Exploring Numeric Data Types
  • Using Integral, Character, and Floating-point Types
  • Creating Boolean Variables in C++
  • Performing Logical and Arithmetic Operations
  • Creating C-style Strings
  • Creating C++-style Strings
  • Modifying Strings
  • Using Member Functions with Strings
  • Indexing into Strings
  • Using Operators with Strings
  • Course Summary

Fundamentals of C++: Using the auto Keyword, Enums, and I/O Streams

Course: 55 Minutes

  • Course Overview
  • Using the auto Keyword
  • Exploring Enumerated Types
  • Accepting Single-word Input
  • Experimenting with Accepting Input
  • Exploring Finer Points of Accepting Input
  • Formatting Data Using Utility Functions
  • Course Summary

Control Structures in C++: Using Conditional Control Structures

Course: 1 Hour, 38 Minutes

  • Course Overview
  • Understanding Control Structures
  • Creating if-blocks and if-else-if Ladders
  • Using Overloaded Relational Operators
  • Introducing Vectors
  • Creating Iterators on Vectors
  • Creating Variables in an if-block Scope
  • Using Logical Operators
  • Creating Switch Statements
  • Creating Variables in the Scope of Switch Statements
  • Creating Cases Based on Strings in Switch Statements
  • Exploring the Finer Points of Switch Statements
  • Creating Switch Statements on Strings
  • Course Summary

Control Structures in C++: Range-based for Loops

Course: 1 Hour, 37 Minutes

  • Course Overview
  • Introducing Arrays and For Loops
  • Using the Break and Continue Keywords
  • Iterating over Multidimensional Arrays
  • Understanding the STL
  • Accessing Out-of-bound Elements of a Vector
  • Searching in a Vector Using Templates
  • Using the cend(), rend(), and crend() Functions
  • Debugging C++ Code
  • Configuring the Debugging of Code
  • Using Debuggers to Play the Execution of Code
  • Using String References
  • Creating Range-based For Loops
  • Course Summary

Pointers and References in C++: Getting Started with Pointers

Course: 58 Minutes

  • Course Overview
  • Introducing C++ Pointers
  • NULL and nullptr Differences
  • Creating Pointers in C++
  • Creating C-style Strings
  • Using Null Pointers
  • Creating Pointers on Objects
  • Creating Pointers to Vectors and Maps
  • Course Summary

Pointers and References in C++: Allocating Memory with New & Delete Operators

Course: 1 Hour, 25 Minutes

  • Course Overview
  • Understanding the Use of Pointers
  • Allocating Memory in C++
  • Allocating Memory Using the new Keyword
  • Understanding Finer Points of New and Delete
  • Creating Strings and Vectors on the Heap
  • Allocating Memory for Arrays on the Heap
  • Exploring Finer Points of Array New and Delete
  • Const Pointers versus Pointers to Consts
  • Using Constant Variables and Pointers
  • Creating Pointers to Constants
  • Creating Constant Pointers
  • Course Summary

Pointers and References in C++: Using Smart Pointers in Modern C++

Course: 1 Hour, 39 Minutes

  • Course Overview
  • Introduction to Smart Pointers
  • Types of Smart Pointers
  • Introducing Unique Pointers
  • Exploring Unique Pointers
  • Creating Shared Pointers
  • Exploring Shared Pointers
  • Exploring Finer Points of Shared Pointers
  • Creating Weak Pointers
  • Exploring Finer Points of Weak Pointers
  • Exploring Invalid Weak Pointers
  • Understanding the Use Case of Weak Pointers
  • Course Summary

Pointers and References in C++: Working with References

Course: 46 Minutes

  • Course Overview
  • Introduction to References
  • Creating References
  • Referencing Different Objects
  • Modifying Data Using References
  • Creating Constant References
  • Casting Variables to Be Constant
  • Course Summary

Functions in C++: Using Functions & Parameter Passing

Course: 1 Hour, 32 Minutes

  • Course Overview
  • Introducing C++ Functions
  • Declaring and Defining Functions
  • Exploring Pass-by-value Data Types
  • Understanding That Strings Are Passed by Value
  • Exploring Pointers Pass-by-value Semantics
  • Understanding How Pointers Are Passed by Value
  • Understanding Pass-by-reference
  • Exploring Pass-by-reference
  • Passing Vectors and Strings Using References
  • Passing in Integers as References
  • Course Summary

Functions in C++: Using Default Arguments & Function Overloading

Course: 57 Minutes

  • Course Overview
  • Using Default Arguments
  • Returning Pointers and References
  • Using the auto Keyword
  • Overloading Functions
  • Exploring the Nuances of Overloading Functions
  • Creating Header Files
  • Course Summary

Assessment:
Final Exam: Getting Started in C++

TRACK 2: OBJECT-ORIENTED CONCEPTS IN C++

In this track, the focus will be on core programming in C++, where the learners will recognize the significance of object-oriented programming.
Courses (23 hours +)

OOP in C++: Getting Started with Object-oriented Programming

Course: 1 Hour, 25 Minutes

  • Course Overview
  • Object-oriented Programming (OOP)
  • The Structure of Object-oriented Programming (OOP)
  • Member Variables and Functions
  • Creating Objects of a Class
  • Defining Getter and Setter Functions
  • Creating Constructors and Instantiating Objects
  • Utilizing the Private Access Modifier
  • Creating a Custom Header File
  • Working with Custom Header Files in Code
  • Discerning Common Errors When Using Header Files
  • Course Summary

OOP in C++: Instantiating Objects Using Constructors

Course: 50 Minutes

  • Course Overview
  • Adding Default Arguments to Constructors
  • Initializing Variables Using Initialization Lists
  • Distinguishing the Nuances of Initialization Lists
  • Execute Constructor Chaining
  • Implementing the explicit Keyword
  • Creating Structs in C++
  • Course Summary

OOP in C++: Using the this Pointer & const Members

Course: 1 Hour, 5 Minutes

  • Course Overview
  • Using the this Pointer
  • Chaining Method Invocations Using the this Pointer
  • Creating const Objects and const Member Functions
  • Identifying Common const Method Errors
  • Using const Pointers and References
  • Overloading Functions as const and Non-const
  • Returning const and Non-const Values from Functions
  • Using the const_cast and mutable Keywords
  • Course Summary

OOP in C++: Using Static Members & Destructors

Course: 56 Minutes

  • Course Overview
  • Creating Pre-C++17 Static Variables
  • Creating C++17 Static Variables
  • Accessing Static Variables through Classes
  • Defining and Invoking Static Functions
  • Defining and Using Destructors
  • Implementing Constructors and Destructors
  • Instantiating and Deallocating a Pointer
  • Course Summary

OOP in C++: Copy Constructors, Nested Classes, & Namespaces

Course: 1 Hour, 43 Minutes

  • Course Overview
  • Creating Copies Using a Copy Constructor
  • Implementing Copy Constructors
  • Using Pass-by-value and Reference with Objects
  • Creating Required Copy Constructors
  • Identifying Default Copy Constructor Errors
  • Implementing Copy Constructors for Object Pointers
  • Creating Friend Functions and Classes
  • Creating Nested Classes
  • Implementing Namespaces
  • Storing Functions and Classes in Namespaces
  • Creating and Referencing Namespaces
  • Course Summary

C++ Inheritance & Polymorphism: Using Inheritance for is-a Relationships

Course: 1 Hour, 31 Minutes

  • Course Overview
  • Inheritance
  • Inheritance and Composition
  • Using Public Inheritance
  • Using Members of Classes in Inheritance Hierarchies
  • Accessing Members of Base Classes from Child Classes
  • Using the 'protected' Access Modifier
  • Access Modifiers
  • Access Modifiers with Inheritance
  • Using the Base Class Access Specifier
  • Using 'protected' as the Base Class Access Specifier
  • Using Private Inheritance
  • Bypassing Access Modifiers Using 'using'
  • Course Summary

C++ Inheritance & Polymorphism: Constructors, Destructors, & Inheritance

Course: 1 Hour, 24 Minutes

  • Course Overview
  • Using Constructors in Inheritance Hierarchies
  • Using Base Class Constructors in Child Classes
  • Accessing Base Class Fields from the Child Class
  • Using Base Class Constructors in Derived Classes
  • Using Copy Constructors in Inheritance
  • Using Destructors in Inheritance
  • Setting up an Inheritance Hierarchy for Polymorphism
  • Creating Pointers with Inheritance
  • Creating References with Inheritance
  • Course Summary

C++ Inheritance & Polymorphism: Understanding & Using Polymorphism

Course: 2 Hours, 4 Minutes

  • Course Overview
  • Understanding Name Hiding
  • Exploring Finer Points of Name Hiding
  • Understanding How Static Binding Can Be Dangerous
  • Polymorphism
  • Mechanics of Polymorphism
  • Introducing the 'virtual' Keyword
  • Exploring Runtime Polymorphism
  • Using Runtime Polymorphism with References
  • Viewing Resources Used in Dynamic Method Dispatch
  • Exploring Problems Related to Runtime Polymorphism
  • Understanding Covariance
  • Understanding the 'override' Specification
  • Using the 'final' Keyword
  • Course Summary

C++ Inheritance & Polymorphism: Pure Virtual Functions & Abstract Classes

Course: 1 Hour, 22 Minutes

  • Course Overview
  • Using Virtual Destructors
  • Understanding Object Slicing
  • Exploring Default Arguments to Virtual Functions
  • Using Virtual Methods in Constructors & Destructors
  • Exploring the '::' Operator
  • Using Pure Virtual Functions
  • Exploring Abstract Classes
  • Using Interfaces
  • Course Summary

C++ Inheritance & Polymorphism: Multiple Inheritance & the Diamond Hierarchy

Course: 1 Hour, 22 Minutes

  • Course Overview
  • Multiple Inheritance and Diamond Hierarchy Overview
  • Understanding Multiple Inheritance
  • Implementing Virtual Methods in Multiple Inheritance
  • Creating a Diamond Inheritance Hierarchy
  • Using C-style Casts in C++
  • Performing Static Casts
  • Casting Objects
  • Performing Dynamic Casts
  • Exploring Errors Related to Dynamic Casts
  • Course Summary

C++: Getting Started with Operator Overloading

Course: 1 Hour, 23 Minutes

  • Course Overview
  • Operator Overloading in C++
  • Creating Classes in C++s
  • Overloading Operators
  • Using Code to Overload Operators
  • Using Overloaded Operators as Member Functions
  • Using Non-member Functions to Overload Operators
  • Using Friend Functions with Operator Overloading
  • Overloading Operators with Primitive Right Operands
  • Using Best Practices of Operator Overloading
  • Overloading Operators with Primitive Left Operands
  • Course Summary

C++: Overloading Arithmetic & Relational Operators

Course: 1 Hour, 46 Minutes

  • Course Overview
  • Using std::rel_ops
  • Invoking Operators from Other Operators
  • Generating Operator Overloads using std::rel_ops
  • Overloading the + Operator
  • Using the Overloaded + Operator
  • Identifying Requirements for + Operator Overloads
  • Overloading the += Operator
  • Using the Overloaded += Operator
  • Identifying Requirements for += Operator Overloads
  • Overloading the Pre and Post Increment Operators
  • Using the Overloaded ++ Operator
  • Course Summary

C++: Stream Operators, Assignment Operators, & Copy-and-Swap

Course: 1 Hour, 25 Minutes

  • Course Overview
  • Using Insertion and Extraction Operators
  • Using the << and >> Operators as Functions
  • Overloading Insertion and Extraction Operators
  • Using the Copy Assignment Operator
  • Implementing the Copy Assignment Operator
  • Comparing Copy Constructor to Copy Assignment
  • Exploring Default Assignment Operator Issues
  • Overloading the Copy Assignment Operator
  • Using the Copy-Swap Idiom
  • Creating Copy Assignment Operations with Copy-Swap
  • Course Summary

C++: Using Function Templates

Course: 1 Hour, 47 Minutes

  • Course Overview
  • Function and Class Templates
  • Defining the Use Case of Function Templates
  • Recognizing the Finer Points of Function Templates
  • Specifying Types for Templates
  • Defining Templated Functions in Header Files
  • Using Templated Functions in .cpp Files
  • Using Function Templates with Custom Types
  • Demonstrating Issues of Pointers with Templates
  • Defining Template Specializations
  • Using Template Specializations
  • Overloading Templated Functions
  • Overloading Templated Functions with Pointer Types
  • Course Summary

C++: Function Templates with Multiple Parameters & Non-type Parameters

Course: 40 Minutes

  • Course Overview
  • Using Multi-value Function Templates
  • Specifying Function Return Types through Templates
  • Using decl_type
  • Using Default Values in Template Parameters
  • Using Non-type Template Parameters
  • Course Summary

C++: Using Class Templates

Course: 1 Hour, 52 Minutes

  • Course Overview
  • Using Class Template Parameters
  • Creating Classes with Template Parameters
  • Using the Braced Initialization List Constructor
  • Automatically Deducing Class Template Parameters
  • Using Functional Notation for Initializing Variables
  • Using Non-type Template Parameters with Classes
  • Demonstrating Features of Non-type Parameters
  • Specializing Class Templates
  • Using Specialized Templates
  • Using Partial Specializations
  • Performing Partial Specializations
  • Using static_assert
  • Defining Friend Functions to Templated Classes
  • Course Summary

C++: Using the Move Constructor & Move Assignment Operator

Course: 1 Hour, 23 Minutes

  • Course Overview
  • Contrasting L-Values and R-Values
  • Using L-Value and R-Value References
  • Implementing the Rule of
  • Illustrating the Need for R-value References
  • Illustrating the Advantages of Move Constructors
  • Using Move Assignment Operators
  • Outlining Features of the Move Assignment Operator
  • The RAII Paradigm
  • Using RAII and the Rule of
  • Course Summary

TRACK 3: ADVANCED CONCEPTS IN C++

In this track, the focus will be on the exploration of advanced C++ topics like File Handling, Data Structures, First-class functions, Templates, C++ Lambdas, Graphics, and the development of a simple gaming application.
Courses (12 hours +)

File Handling in C++: Working with File Streams

Course: 58 Minutes

  • Course Overview
  • File Handling in C++
  • Reading Integer and Float Data from a File
  • Using the getline() Function
  • Reading Structured Data
  • Using the open() and close() Functions
  • Writing Out Data
  • Writing Out Structured Data
  • Course Summary

File Handling in C++: Performing Advanced File Stream Operations

Course: 1 Hour, 55 Minutes

  • Course Overview
  • Writing Out Custom Objects
  • Reading in Custom Objects
  • Reviewing Operations with Input Streams
  • Using get() and getline()
  • Using seekg()
  • Using put(), read(), and write()
  • Understanding the Write and Append Modes
  • Using the Ate Mode
  • Writing Out Data Using Binary Mode
  • Write Out and Read in Binary Data
  • Reviewing Stream State Bits
  • Using the Filesystem Library
  • Performing Operations on Files
  • Course Summary

Exception Handling in C++

Course: 1 Hour, 48 Minutes

  • Course Overview
  • Techniques for Propagating Errors
  • How Exceptions Are Thrown and Handled
  • Throwing and Handling Exceptions
  • Defining Multiple Catch Blocks
  • Handling Exceptions Using the try-catch Block
  • Throwing Exceptions Using Exception Classes
  • Creating and Using Custom Exception Classes
  • Using Custom Exceptions and Catch Blocks
  • Catching Exceptions by Reference
  • Violating the noexcept Keyword
  • Cascading Errors up the Stack Trace
  • Using the Function-try-block
  • Course Summary

C++: Working with Sequence Containers

Course: 1 Hour, 26 Minutes

  • Course Overview
  • Associative and Sequence Containers
  • Sequence Container Types
  • Creating and Iterating Arrays
  • Using Vectors
  • Inserting, Modifying, and Removing Vector Elements
  • Creating Forward Lists
  • Generating Lists
  • Queue, Stack, and Priority Queue Container Adapters
  • Making Deques
  • Creating and Using Container Adapters
  • Course Summary

C++: Working with Associative Containers & Algorithms

Course: 1 Hour, 22 Minutes

  • Course Overview
  • Associative Containers
  • Making and Using Regular Sets
  • Using Unordered Sets and Multisets
  • Creating and Iterating Maps
  • Utilizing Unordered Maps
  • Creating Multimaps
  • Ordering Containers
  • Using Algorithms on Containers
  • Performing Advanced Algorithms and Transformations
  • Course Summary

First-class Functions in C++: Defining & Using First-class Functions

Course: 1 Hour, 9 Minutes

  • Course Overview
  • First-class Functions in C++
  • Creating Function Pointers
  • Invoking Functions through Function Pointers
  • Returning Functions from Other Functions
  • Using Typedefs and Type Aliases
  • Passing Functions in as Input Arguments
  • Utilizing Templates with Higher-order Functions
  • Creating and Using Functors
  • Using Functors with Templates
  • Course Summary

First-class Functions in C++: Using Lambdas & Closures

Course: 55 Minutes

  • Course Overview
  • Lambda Expressions
  • Creating Lambdas
  • Passing Lambdas into Functions
  • Using Lambdas with STL Algorithms
  • Lambda Closures
  • Capturing Variables within Lambdas
  • Capturing Variables by Reference
  • Course Summary

C++: Introduction to Graphics with SFML

Course: 1 Hour, 35 Minutes

  • Course Overview
  • Simple and Fast Multimedia Library (SMFL)
  • Installing SFML on macOS
  • Installing SFML on Windows
  • Opening and Managing Windows
  • Setting Window Icons and Window Properties
  • Handling Focus Events and Keyboard Events
  • Handling Text Entered and Mouse Events
  • Drawing Text
  • Drawing Rectangles and Circles
  • Drawing Polygons
  • Course Summary

C++: Creating a Complete Game in SFML

Course: 1 Hour, 33 Minutes

  • Course Overview
  • Drawing Textures and Sprites
  • Drawing Using Vertex Arrays
  • Moving, Rotating, and Scaling Entities
  • Using Sprite Sheets for Animation
  • Interacting with the World Using Views
  • Playing Music in Games
  • Tic-Tac-Toe: Defining the Game
  • Tic-Tac-Toe: Implementing the Game
  • Tic-Tac-Toe: Playing the Game
  • Course Summary
Availabilty 56 hours
Language English
Certificate of participation Yes
Online access 365 days
Progress monitoring Yes
Award Winning E-learning Yes
Suitable for mobile Yes

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