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Unity Unity Certified User Exam – Programmer
€169,40 €140,00
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Unity Unity Certified User Exam – Programmer
Unity
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Unity Unity Certified User Exam – Programmer
Unity Unity Certified User Exam – Programmer
Unity Unity Certified User Exam – Programmer
Unity Unity Certified User Exam – Programmer

Unity Unity Certified User Exam – Programmer

€169,40 €140,00 Incl. tax Excl. tax
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Take the official Unity Certified User Exam Programmer at OEM, an authorised Certiport exam centre. Online via Remote Proctoring possible. Read more.

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Unity Certified User Exam – Programmer
150747973
In stock
Exam date and time by appointment, at home or at a location in Almere
150747973
€169,40 €140,00
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    Online of fysiek examen afnemen
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Product description

Examen Unity Certified User Programmer

Het Unity Certified User Programmer-certificeringsexamen test de basis van C#-programmering binnen Unity-software om interactiviteit te creëren in games, apps, AR/VR en andere ervaringen. De examendoelen zijn afgestemd op de huidige industriestandaarden die zijn opgesteld door professionals en opleiders. Er wordt verwacht dat mensen ten minste 150 uur Unity-software hebben gebruikt en getraind om deze certificering te behalen.
deze certificering te behalen.

Personen die de Unity Certified User Programmer-certificering hebben behaald
hebben aangetoond de volgende vaardigheden te beheersen:

1. Debugging, problem-solving, and interpreting the API

1.1. Given an example of a debug log message, create the code that created the log message.
1.2. Given a code clip and its associated error message(s), determine which object(s) is(are) null.
1.3. Given a specific programming task requiring the use of a particular class in the API, determine the appropriate method and/or properties, arguments, or other syntax to use.

2. Creating code

2.1. Indicate when and how to initialize and use variables inlcuding but not limited to the approritate use of all variable modifiers and data collections such as Arrays, Lists and Dictionaries.
2.2. Given a list of keywords and syntax elements, construct a viable Function declaration.
2.3. Given a code clip and a description of its desired result, identify the appropriate function to control or trigger a state including but not limited to the Animator Controller.
2.4. Given a scenario where a specific type of input is required and the building blocks needed are provided, construct the necessary input listener including but not limited to the keyboard and touch input.
2.5. Demonstrate when and/or how to use the various logic and flow control operators used in C# and Unity.
2.6. Given a scenario, identify appropriate actions to take when a UI element reports a change.

3. Evaluating code

3.1. Given a scenario about the need to manage an event function, determine the appropriate action    to take including but not limited to the keyboard and touch input.
3.2. Given a code clip that produces an error because of a variable whose data type is declared incorrectly, identify the error.
3.3. Given a code clip that produces an error because a function or variable is declared or used incorrectly (public/private mismatch), identify the error including but not limited to the use of Animation events.
3.4. Given a code clip containing a class definition, distinguish whether the class is an ECS class or some other type of class.
3.5. Given a set of code clips, recognize the clip that uses naming conventions that observe Unity naming standards.
3.6. Given a code clip (or a set of code clips), recognize the comments that accurately describe what  the code is doing.

4. Navigating the Interface

4.1. Describe the purpose, features, and functions of the various Unity IDE windows.
4.2. Demonstrate how to change the default scripting IDE.
4.3. Given a scenario which includes the following, then create a functional state machine.
          a. a limited portion of a gaming scenario
          b. a set of animation clips
          c. a list of property settings
4.4. Create and program a function state machine within the Unity Animator Controller including but not limited to the use of Animator functions syntax

More about this certification path

Vragen of advies nodig?

Neem contact op via onze klantenservice, stuur een e-mail naar [email protected] of bel ons op +31 (0)36 760 10 19. Onze AI-assistent Sanne staat u 24/7 te woord via de blauwe chatknop rechtsonder op de pagina.

Specifications

Article number
150747973
SKU
150747973
Product type:
Official Certiport certification exam
Application
Exam can be taken on location or remotely online
Target audience
Students, job seekers, professionals and organizations
Benefits
Boost your career with a recognized IT certification
Certification
Internationally recognized Certiport certificate
Language
Usually in English
Duration
Approx. 50 minutes (depending on the exam)
Location
At our test center or via online proctoring
Preparation
Practice exams available via GMetrix (sold separately)
Support
OEM Office Elearning Menu is an official Certiport Testing Center
Exam retake policy
One retake possible for certain exams (ask for conditions)

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Vragen over dit product?
Heeft u vragen over dit product of hulp nodig bij het bestellen? Onze AI-chatbot is 24/7 beschikbaar, of neem contact op via [email protected] of bel +31 36 760 1019
Vragen over dit product?
Heeft u vragen over dit product of hulp nodig bij het bestellen? Onze AI-chatbot is 24/7 beschikbaar, of neem contact op via [email protected] of bel +31 36 760 1019

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Unity Unity Certified User Exam Programmer
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Unity Certified User Exam Programmer
Take the official Unity Certified User Exam Programmer at OEM, an authorised Cer...
€169,40 €140,00

Specifications

Article number
150747973
SKU
150747973
Product type:
Official Certiport certification exam
Application
Exam can be taken on location or remotely online
Target audience
Students, job seekers, professionals and organizations
Benefits
Boost your career with a recognized IT certification
Certification
Internationally recognized Certiport certificate
Language
Usually in English
Duration
Approx. 50 minutes (depending on the exam)
Location
At our test center or via online proctoring
Preparation
Practice exams available via GMetrix (sold separately)
Support
OEM Office Elearning Menu is an official Certiport Testing Center
Exam retake policy
One retake possible for certain exams (ask for conditions)
0/5
0 stars based on 0 reviews
0 reviews
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